In most arena battlers, your account level (often represented as a King Tower or Base Headquarters) dictates the health and damage of your main defensive structures.
Many players inadvertently stall their base progression by hoarding resources or ignoring the social systems of the game.
Leveling Up the Deck
Every time you spend gold to increase a card's level, you are rewarded with a burst of experience points.
Conversely, upgrading a card to the absolute maximum level costs massive amounts of gold for a relatively small XP return.
Upgrade your main deck first, always.If you have excess gold, upgrade your level 1 cards to level 6.Do not upgrade useless cards to high levels just for XP.
The Guild Economy
The second most consistent way to generate base experience is by actively donating cards to your clanmates.
You are essentially converting cards you will never use into base hitpoints and currency.
Donation TypeXP RewardBasic TroopsSmall amount of XP per card, but you can donate hundreds of them dailyValuable TroopsLarge burst of XP, but highly limited in how many you can give
The Margin of Victory
In close matches, the winner is often decided by a tower surviving with less than fifty hitpoints.
Never neglect your base progression; it is the silent protector that wins games.
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